Skills for Technology Applications

C. High School

§126.21.  Skills for Technology Applications, High School.

     The provisions of this written curriculum shall be 

     implemented beginning September 1, 1997.
 


§126.22. Computer Science I (One Credit).

(a)  General requirements. The prerequisite for this course

     is proficiency in the knowledge and skills described in

     §126.12(c) of this title (relating to Technology

     Applications (Computer Literacy), Grades 6-8). In

     addition, it is recommended that students have

     proficiency in the knowledge and skills for Algebra I

     identified in §111.32(b) of this title (relating to

     Algebra I (One Credit)) or the equivalent knowledge and

     skills. This course is recommended for students in

     Grades 9-12. School districts may use the knowledge and

     skills described in subsection (c) of this section, the

     computer science course descriptions for the College

     Board Advanced Placement or International Baccalaureate

     programs, or a combination thereof.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of technology

          to access, analyze, and evaluate the acquired

          information. By using technology as a tool that

          supports the work of individuals and groups in

          solving problems, students will select the

          technology appropriate for the task, synthesize

          knowledge, create a solution, and evaluate the

          results. Students communicate information in

          different formats and to diverse audiences. A

          variety of technologies will be used. Students

          will analyze and evaluate the results.

     

(c)  Knowledge and skills.



    (1) Foundations. The student demonstrates knowledge and

        appropriate use of hardware components, software

        programs, and their connections. The student is

        expected to:

    

        (A)  demonstrate knowledge and appropriate use of

             operating systems, software applications, and

             communication and networking components;

        

        (B)  compare, contrast, and appropriately use the

             various input, processing, output, and

             primary/secondary storage devices;

        

        (C)  make decisions regarding the selection,

             acquisition, and use of software taking under

             consideration its quality, appropriateness,

             effectiveness, and efficiency;

        

        (D)  delineate and make necessary adjustments

             regarding compatibility issues including, but

             not limited to, digital file formats and cross

             platform connectivity;

        

        (E)  differentiate current programming languages,

             discuss the use of the languages in other

             fields of study, and demonstrate knowledge of

             specific programming terminology and concepts;

        

        (F)  differentiate among the levels of programming

             languages including machine, assembly, high-

             level compiled and interpreted languages; and

        

        (G)  demonstrate coding proficiency in a

             contemporary programming language.

        

    (2) Foundations. The student uses data input skills

        appropriate to the task. The student is expected

        to:

    

        (A)  demonstrate proficiency in the use of a

             variety of input devices such as keyboard,

             scanner, voice/sound recorder, mouse, touch

             screen, or digital video by appropriately

             incorporating such components into the

             product; and

        

        (B)  use digital keyboarding standards for the

             input of data.

        

    (3) Foundations. The student complies with the laws and

        examines the issues regarding the use of technology

        in society. The student is expected to:

    

        (A)  discuss copyright laws/issues and model

             ethical acquisition and use of digital

             information, citing sources using established

             methods;

        

        (B)  demonstrate proper etiquette and knowledge of

             acceptable use policies when using networks,

             especially resources on the Internet and

             intranet;

        

        (C)  investigate measures, such as passwords or

             virus detection/prevention, to protect

             computer systems and databases from

             unauthorized use and tampering; and

        

        (D)  discuss the impact of computer programming on

             the World Wide Web (WWW) community.

        

    (4) Information acquisition. The student uses a variety

        of strategies to acquire information from

        electronic resources, with appropriate supervision.

        The student is expected to:

    

        (A)  use local area networks (LANs) and wide area

             networks (WANs), including the Internet and

             intranet, in research and resource sharing;

             and

        

        (B)  construct appropriate electronic search

             strategies in the acquisition of information

             including keyword and Boolean search

             strategies.

        

    (5) Information acquisition. The student acquires

        electronic information in a variety of formats,

        with appropriate supervision. The student is

        expected to:

    

        (A)  acquire information in and knowledge about

             electronic formats including text, audio,

             video, and graphics;

        

        (B)  use a variety of resources, including

             foundation and enrichment curricula, together

             with various productivity tools to gather

             authentic data as a basis for individual and

             group programming projects; and

        

        (C)  design and document sequential search

             algorithms for digital information storage and

             retrieval.

        

    (6) Information acquisition. The student evaluates the

        acquired electronic information. The student is

        expected to:

    

        (A)  determine and employ methods to evaluate the

             design and functionality of the process using

             effective coding, design, and test data; and

        

        (B)  implement methods for the evaluation of the

             information using defined rubrics.

        

    (7) Solving problems. The student uses appropriate

        computer-based productivity tools to create and

        modify solutions to problems. The student is

        expected to:

    

        (A)  apply problem-solving strategies such as

             design specifications, modular top-down

             design, step-wise refinement, or algorithm

             development;

        

        (B)  use visual organizers to design solutions such

             as flowcharts or schematic drawings;

        

        (C)  develop sequential and iterative algorithms

             and codes programs in prevailing computer

             languages to solve practical problems modeled

             from school and community;

        

        (D)  code using various data types;

        

        (E)  demonstrate effective use of predefined input

             and output procedures for lists of computer

             instructions including procedures to protect

             from invalid input;

        

        (F)  develop coding with correct and efficient use

             of expressions and assignment statements

             including the use of standard/user-defined

             functions, data structures, operators/proper

             operator precedence, and

             sequential/conditional/repetitive control

             structures;

        

        (G)  create and use libraries of generic modular

             code to be used for efficient programming;

        

        (H)  identify actual and formal parameters and use

             value and reference parameters;

        

        (I)  use control structures such as conditional

             statements and iterated, pretest, and posttest

             loops;

        

        (J)  use sequential, conditional, selection, and

             repetition execution control structures such

             as menu-driven programs that branch and allow

             user input; and

        

        (K)  identify and use structured data types of one-

             dimensional arrays, records, and text files.

        

    (8) Solving problems. The student uses research skills

        and electronic communication, with appropriate

        supervision, to create new knowledge. The student

        is expected to:

    

        (A)  participate with electronic communities as a

             learner, initiator, contributor, and

             teacher/mentor;

        

        (B)  demonstrate proficiency in, appropriate use

             of, and navigation of LANs and WANs for

             research and for sharing of resources;

        

        (C)  extend the learning environment beyond the

             school walls with digital products created to

             increase teaching and learning in the

             foundation and enrichment curricula; and

        

        (D)  participate in relevant, meaningful activities

             in the larger community and society to create

             electronic projects.

        

    (9) Solving problems. The student uses technology

        applications to facilitate evaluation of work, both

        process and product. The student is expected to:

    

        (A)  design and implement procedures to track

             trends, set timelines, and review/evaluate

             progress for continual improvement in process

             and product;

        

        (B)  use correct programming style to enhance the

             readability and functionality of the code such

             as spacing, descriptive identifiers, comments,

             or documentation;

        

        (C)  seek and respond to advice from peers and

             professionals in delineating technological

             tasks;

        

        (D)  resolve information conflicts and validate

             information through accessing, researching,

             and comparing data; and

        

        (E)  create technology specifications for

             tasks/evaluation rubrics and demonstrate that

             products/product quality can be evaluated

             against established criteria.

        

    (10)Communication. The student formats digital

        information for appropriate and effective

        communication. The student is expected to:

    

        (A)  annotate coding properly with comments,

             indentation, and formatting; and

        

        (B)  create interactive documents using modeling,

             simulation, and hypertext.

        

    (11)Communication. The student delivers the product

        electronically in a variety of media, with

        appropriate supervision. The student is expected

        to:

    

        (A)  publish information in a variety of ways

             including, but not limited to, printed copy

             and monitor displays; and

        

        (B)  publish information in a variety of ways

             including, but not limited to, software,

             Internet documents, and video.

        

    (12)Communication. The student uses technology

        applications to facilitate evaluation of

        communication, both process and product. The

        student is expected to:

    

        (A)  write technology specifications for

             planning/evaluation rubrics documenting

             variables, prompts, and programming code

             internally and externally;

        

        (B)  seek and respond to advice from peers and

             professionals in evaluating the product; and

        

        (C)  debug and solve problems using reference

             materials and effective strategies.


§126.23. Computer Science II (One Credit).

(a)  General requirements. The prerequisite for this course

     is proficiency in the knowledge and skills for Computer

     Science I. This course is recommended for students in Grades 10-12.

     School districts may use the knowledge and skills

     described in subsection (c) of this section, the

     computer science course descriptions for the College

     Board Advanced Placement or International Baccalaureate

     programs, or a combination thereof.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of technology

          to access, analyze, and evaluate the acquired

          information. By using technology as a tool that

          supports the work of individuals and groups in

          solving problems, students will select the

          technology appropriate for the task, synthesize

          knowledge, create a solution, and evaluate the

          results. Students communicate information in

          different formats and to diverse audiences. A

          variety of technologies will be used. Students

          will analyze and evaluate the results.

     

(c)  Knowledge and skills.



    (1) Foundations. The student demonstrates knowledge and

        appropriate use of hardware components, software

        programs, and their connections. The student is

        expected to:

    

        (A)  identify object-oriented data types and

             delineate the advantages/disadvantages of

             object data;

        

        (B)  demonstrate coding proficiency in contemporary

             programming languages including an object-

             oriented language; and

        

        (C)  survey the issues accompanying the development

             of large software systems such as

             design/implementation teams, software

             validation/testing, and risk assessment.

        

    (2) Foundations. The student uses data input skills

        appropriate to the task. The student is expected

        to:

    

        (A)  demonstrate proficiency in the use of a

             variety of input devices such as keyboard,

             scanner, voice/sound recorder, mouse, touch

             screen, or digital video by appropriately

             incorporating such components into the

             product; and

        

        (B)  use digital keyboarding standards for the

             input of data.

        

    (3) Foundations. The student complies with the laws and

        examines the issues regarding the use of technology

        in society. The student is expected to:

    

        (A)  discuss copyright laws/issues and model

             ethical acquisition and use of digital

             information, citing sources using established

             methods;

        

        (B)  demonstrate proper etiquette and knowledge of

             acceptable use policies when using networks,

             especially resources on the Internet and

             intranet;

        

        (C)  investigate measures, such as passwords or

             virus detection/prevention, to protect

             computer systems and databases from

             unauthorized use and tampering; and

        

        (D)  code modules for the World Wide Web (WWW)

             community.

        

    (4) Information acquisition. The student uses a variety

        of strategies to acquire information from

        electronic resources, with appropriate supervision.

        The student is expected to:

    

        (A)  construct search algorithms including linear

             and binary searches; and

        

        (B)  compare and contrast search and sort

             algorithms including linear and binary

             searches for different purposes and search

             time.

        

    (5) Information acquisition. The student acquires

        electronic information in a variety of formats,

        with appropriate supervision. The student is

        expected to:

    

        (A)  acquire information in and knowledge about

             electronic formats including text, audio,

             video, and graphics; and

        

        (B)  use a variety of resources, including

             foundation and enrichment curricula, together

             with various productivity tools to gather

             authentic data as a basis for individual and

             group programming projects.

        

    (6) Information acquisition. The student evaluates the

        acquired electronic information. The student is

        expected to:

    

        (A)  determine and employ methods to evaluate the

             design and functionality of the process using

             effective coding, design, and test data; and

        

        (B)  implement methods for the evaluation of the

             information using defined rubrics.

        

    (7) Solving problems. The student uses appropriate

        computer-based productivity tools to create and

        modify solutions to problems. The student is

        expected to:

    

        (A)  use appropriately and trace recursion in

             program design comparing invariant, iterative,

             and recursive algorithms;

        

        (B)  manipulate data structures using string

             processing;

        

        (C)  use notation for language definition such as

             syntax diagrams or Backus-Naur forms;

        

        (D)  identify, describe, and use sequential/non-

             sequential files; multidimensional arrays and

             arrays of records; and quadratic sort

             algorithms such as selection, bubble, or

             insertion, and more efficient algorithms

             including merge, shell, and quick sorts;

        

        (E)  create robust programs with increased emphasis

             on design, style, clarity of expression and

             documentation for ease of maintenance, program

             expansion, reliability, and validity;

        

        (F)  apply methods for computing iterative

             approximations and statistical algorithms;

        

        (G)  define and develop code using the concepts of

             abstract data types including stacks, queues,

             linked lists, trees, graphs, and information

             hiding;

        

        (H)  identify and describe the correctness and

             complexity of algorithms such as divide and

             conquer, backtracking, or greedy algorithms;

        

        (I)  develop software to solve a school or

             community problem such as customer relations,

             design, modular programming, documentation,

             validation, marketing, or support; and

        

        (J)  research advanced computer science concepts

             such as applied artificial intelligence,

             expert systems, robotics, depth-first/breadth-

             first and heuristic search strategies,

             multitasking operating systems, or computer

             architecture, such as reduced instruction set

             computer (RISC) and complex instruction set

             computer (CISC).

        

    (8) Solving problems. The student uses research skills

        and electronic communication, with appropriate

        supervision, to create new knowledge. The student

        is expected to:

    

        (A)  participate with electronic communities as a

             learner, initiator, contributor, and

             teacher/mentor;

        

        (B)  demonstrate proficiency in, appropriate use

             of, and navigation of local area networks

             (LANs) and wide area networks (WANs) for

             research and for sharing of resources;

        

        (C)  extend the learning environment beyond the

             school walls with digital products created to

             increase teaching and learning in the

             foundation and enrichment curricula; and

        

        (D)  participate in relevant, meaningful activities

             in the larger community and society to create

             electronic projects.

        

    (9) Solving problems. The student uses technology

        applications to facilitate evaluation of work, both

        process and product. The student is expected to:

    

        (A)  demonstrate the ability to read and modify

             large programs including the design

             description and process development;

        

        (B)  analyze algorithms using "big-O" notation,

             best, average, and worst case space

             techniques;

        

        (C)  compare and contrast design methodologies

             including top-down and bottom-up;

        

        (D)  analyze models used in development of software

             including software life cycle models, design

             objectives, documentation, and support; and

        

        (E)  seek and respond to advice from peers and

             professionals in delineating technological

             tasks.

        

    (10)Communication. The student formats digital

        information for appropriate and effective

        communication. The student is expected to:

    

        (A)  annotate coding properly with comments,

             indentation, and formatting; and

        

        (B)  create interactive documents using modeling,

             simulation, and hypertext.

        

    (11)Communication. The student delivers the product

        electronically in a variety of media, with

        appropriate supervision. The student is expected

        to:

    

        (A)  publish information in a variety of ways

             including, but not limited to, printed copy

             and monitor displays; and

        

        (B)  publish information in a variety of ways

             including, but not limited to, software,

             Internet documents, and video.

        

    (12)Communication. The student uses technology

        applications to facilitate evaluation of

        communication, both process and product. The

        student is expected to:

    

        (A)  write technology specifications for planning

             and evaluation rubrics documenting variables,

             prompts, and program internally and

             externally;

        

        (B)  seek and respond to advice from peers and

             professionals in evaluating the product; and

        

        (C)  debug and solve problems using reference

             materials and effective strategies.


§126.24. Desktop Publishing (One Credit).

(a)  General requirements. The prerequisite for this course

     is proficiency in Computer Literacy, Grades 6-8. This

     course is recommended for students in Grades 9-12.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of technology

          to access, analyze, and evaluate the acquired

          information. By using technology as a tool that

          supports the work of individuals and groups in

          solving problems, students will select the

          technology appropriate for the task, synthesize

          knowledge, create a solution, and evaluate the

          results. Students communicate information in

          different formats and to diverse audiences. A

          variety of technologies will be used. Students

          will analyze and evaluate the results.

     

(c)  Knowledge and skills.



    (1) Foundations. The student demonstrates knowledge and

        appropriate use of hardware components, software

        programs, and their connections. The student is

        expected to:

    

        (A)  demonstrate knowledge and appropriate use of

             operating systems, software applications, and

             communication and networking components;

        

        (B)  compare, contrast, and appropriately use the

             various input, processing, output, and

             primary/secondary storage devices;

        

        (C)  make decisions regarding the selection,

             acquisition, and use of software taking under

             consideration its quality, appropriateness,

             effectiveness, and efficiency;

        

        (D)  delineate and make necessary adjustments

             regarding compatibility issues including, but

             not limited to, digital file formats and cross

             platform connectivity; and

        

        (E)  demonstrate knowledge of technology

             terminology and concepts relating them to

             desktop publishing.

        

    (2) Foundations. The student uses data input skills

        appropriate to the task. The student is expected

        to:

    

        (A)  demonstrate proficiency in the use of a

             variety of input devices such as mouse,

             keyboard, disk/disc, modem, scanner,

             voice/sound recorder, or digital camera by

             appropriately incorporating such components

             into the product; and

        

        (B)  use digital keyboarding standards in word

             processing such as one space after

             punctuation, the use of em/en dashes, and

             smart quotation marks.

        

    (3) Foundations. The student complies with the laws and

        examines the issues regarding the use of technology

        in society. The student is expected to:

    

        (A)  discuss copyright laws/issues and model

             ethical acquisition and use of digital

             information, citing sources using established

             methods;

        

        (B)  demonstrate proper etiquette and knowledge of

             acceptable use policies when using networks,

             especially resources on the Internet and

             intranet; and

        

        (C)  analyze the impact of desktop publishing on

             society including concepts related to

             persuasiveness, marketing, and point of view.

        

    (4) Information acquisition. The student uses a variety

        of strategies to acquire information from

        electronic resources, with appropriate supervision.

        The student is expected to:

    

        (A)  use strategies to obtain print and digital

             information from a variety of electronic

             resources including, but not limited to,

             reference software, databases, and libraries

             of images, citing the source; and

        

        (B)  use strategies to navigate on and access

             information from local area networks (LANs),

             wide area networks (WANs), the Internet, and

             intranet.

        

    (5) Information acquisition. The student acquires

        electronic information in a variety of formats,

        with appropriate supervision. The student is

        expected to:

    

        (A)  acquire information in electronic formats

             including text, audio, video, and graphics,

             citing the source; and

        

        (B)  demonstrate the ability to import and export

             elements from one program to another.

        

    (6) Information acquisition. The student evaluates the

        acquired electronic information. The student is

        expected to:

    

        (A)  identify and employ a method to evaluate the

             information; and

        

        (B)  demonstrate skill in testing the accuracy and

             validity of the information.

        

    (7) Solving problems. The student uses appropriate

        computer-based productivity tools to create and

        modify solutions to problems. The student is

        expected to:

    

        (A)  use desktop publishing methods in foundation

             and enrichment curricula;

        

        (B)  identify the tasks in a project and use the

             tools needed for completion such as word

             processing, pagination, utility, indexing,

             graphics, or drawing programs;

        

        (C)  use electronic productivity tools such as the

             word processor to edit text including move,

             copy, cut and paste, and spell check;

        

        (D)  select and use the categories of type, font,

             size, style, and alignment appropriate for the

             task;

        

        (E)  apply the basic elements of page design

             including text, graphics, headlines, and white

             space;

        

        (F)  distinguish design requirements as they relate

             to purposes and audiences including one-

             surface objects, multiple or bound pages,

             stationery, book jackets/magazine covers,

             pamphlets, magazines, brochures, and labels;

             and

        

        (G)  read and use technical documentation.

        

    (8) Solving problems. The student uses research skills

        and electronic communication, with appropriate

        supervision, to create new knowledge. The student

        is expected to:

    

        (A)  develop technical documentation related to

             desktop publishing;

        

        (B)  demonstrate the use of technology to

             participate in self-directed and practical

             activities;

        

        (C)  extend the learning environment beyond the

             classroom through the creation and sharing of

             electronically formatted and published

             documents via electronic networks;

        

        (D)  synthesize new information from data gathered

             from interviews, print, and electronic

             resources; and

        

        (E)  demonstrate that tasks can be accomplished

             through technological collaboration and

             participate with electronic communities as a

             learner, initiator, contributor, and

             teacher/mentor.

        

    (9) Solving problems. The student uses technology

        applications to facilitate evaluation of work, both

        process and product. The student is expected to:

    

        (A)  create technology specifications for tasks and

             evaluation rubrics to evaluate process and

             product against established criteria;

        

        (B)  design and implement procedures to track

             trends, set timelines, and review/evaluate

             progress for continual improvement in process

             and product;

        

        (C)  resolve information conflicts and validate

             information through accessing, researching,

             and comparing data; and

        

        (D)  seek and respond to advice from peers in

             delineating technological tasks.

        

    (10)Communication. The student formats digital

        information for appropriate and effective

        communication. The student is expected to:

    

        (A)  define the purpose of the product and identify

             the specified audience;

        

        (B)  use terms related to typography appropriately

             including categories of type and type

             contrasts;

        

        (C)  use the principles of page design to create a

             product including, but not limited to,

             leading/kerning, automatic text flow into

             linked columns, widows/orphans, and text wrap;

        

        (D)  create a master template to include page

             specifications and other repetitive tasks;

        

        (E)  apply the basics of type measurement for

             inches and picas;

        

        (F)  use type techniques as graphic elements such

             as drop cap, decorative letters, or embedded-

             text frames;

        

        (G)  apply color principles to communicate the mood

             of the product for the specific audience;

        

        (H)  incorporate the principles of basic design

             including, but not limited to, balance,

             contrast, dominant element, use of white

             space, consistency, repetition, alignment, and

             proximity;

        

        (I)  identify the parts and kinds of pages

             including inside margin, outside margin,

             gutter, title, and inside pages; and

        

        (J)  use a variety of strategies to create

             effective designs, such as varying line widths

             and patterns, and use manipulation tools to

             stretch, bend, screen, rotate, follow a path,

             or mirror type.

        

    (11)Communication. The student delivers the product

        electronically in a variety of media, with

        appropriate supervision. The student is expected

        to:

    

        (A)  use appropriate media for creating a knowledge

             base with a broad perspective and

             communicating to the worldwide community;

        

        (B)  use printing options such as tiling, color

             separations, collation, and previewing;

        

        (C)  distinguish design and printing requirements

             as they relate to purposes, audiences, and

             final output; and

        

        (D)  use styles (style sheets) including a variety

             of type specifications such as typeface,

             style, size, alignment, indents, and tabs.

        

    (12)Communication. The student uses technology

        applications to facilitate evaluation of

        communication, both process and product. The

        student is expected to:

    

        (A)  identify and employ a method to evaluate the

             project for design, content delivery, purpose,

             and audience;

        

        (B)  use electronic project management tools to set

             milestones for completing projects and

             reviewing progress;

        

        (C)  seek and respond to advice from peers in

             evaluating the product;

        

        (D)  create technology specifications for tasks and

             evaluation rubrics; and

        

        (E)  demonstrate that products and product quality

             can be evaluated against established criteria.

§126.25. Digital Graphics/Animation (One Credit).

(a)  General requirements. The prerequisite is proficiency

     in Computer Literacy, Grades 6-8. This course is

     recommended for students in Grades 9-12.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of technology

          to access, analyze, and evaluate the acquired

          information. By using technology as a tool that

          supports the work of individuals and groups in

          solving problems, students will select the

          technology appropriate for the task, synthesize

          knowledge, create a solution, and evaluate the

          results. Students communicate information in

          different formats and to diverse audiences. A

          variety of technologies will be used. Students

          will analyze and evaluate the results.

     

(c)  Knowledge and skills.



    (1) Foundations. The student demonstrates knowledge and

        appropriate use of hardware components, software

        programs, and their connections. The student is

        expected to:

    

        (A)  demonstrate knowledge and appropriate use of

             operating systems, software applications, and

             communication and networking components;

        

        (B)  compare, contrast, and appropriately use the

             various input, processing, output, and

             primary/secondary storage devices;

        

        (C)  make decisions regarding the selection,

             acquisition, and use of software taking under

             consideration its quality, appropriateness,

             effectiveness, and efficiency;

        

        (D)  delineate and make necessary adjustments

             regarding compatibility issues including, but

             not limited to, digital file formats and cross

             platform connectivity;

        

        (E)  use the vocabulary as it relates to digital

             graphics and animation software;

        

        (F)  distinguish between and correctly use process

             color (RGB and CYMK), spot color, and

             black/white;

        

        (G)  identify color mixing theories and apply these

             theories to the creation of new colors in the

             digital format;

        

        (H)  compare, contrast, and integrate the basic

             sound editing principles including the

             addition of effects and manipulation of wave

             forms;

        

        (I)  distinguish between and use the components of

             animation software programs including cast,

             score, stage, and the animation control panel;

        

        (J)  select and connect task-appropriate

             peripherals such as a printer, CD-ROM, digital

             camera, scanner, or graphics tablet; and

        

        (K)  distinguish and use the different animation

             techniques of path and cell animation.

        

    (2) Foundations. The student uses data input skills

        appropriate to the task. The student is expected

        to:

    

        (A)  demonstrate proficiency in the use and

             graphical integration of a variety of input

             devices such as keyboard, scanner, mouse,

             graphic tablet with pen, or digital camera;

             and

        

        (B)  compare and contrast digital input devices.

        

    (3) Foundations. The student complies with the laws and

        examines the issues regarding the use of technology

        in society. The student is expected to:

    

        (A)  discuss copyright laws/issues and model

             ethical acquisition and use of digital

             information, citing sources using established

             methods;

        

        (B)  model respect of intellectual property when

             manipulating, morphing, and editing graphics,

             video, text, and sound;

        

        (C)  demonstrate proper etiquette and knowledge of

             acceptable use policies when using networks,

             especially resources on the Internet and

             intranet; and

        

        (D)  research the impact of digital graphics in

             society and as an art form.

        

    (4) Information acquisition. The student uses a variety

        of strategies to acquire information from

        electronic resources, with appropriate supervision.

        The student is expected to:

    

        (A)  use strategies to access research information

             from different resources, including local area

             networks (LANs), wide area networks (WANs),

             the Internet, and intranet; and

        

        (B)  obtain print and digital information from a

             variety of resources including, but not

             limited to, encyclopedias, databases, and

             libraries of images.

        

    (5) Information acquisition. The student acquires

        electronic information in a variety of formats,

        with appropriate supervision. The student is

        expected to:

    

        (A)  use the Internet and retrieve information in

             electronic formats including text, audio,

             video, and graphics, citing the source;

        

        (B)  demonstrate the appropriate use of digital

             imaging, video integration, and sound in

             documents; and

        

        (C)  import sounds from a variety of sources

             including, but not limited to, audio CD, tape,

             and microphone.

        

    (6) Information acquisition. The student evaluates the

        acquired electronic information. The student is

        expected to:

    

        (A)  compare and contrast the rules of composition

             such as rule of thirds or the golden

             section/rectangle with respect to harmony and

             balance as well as discord and drama;

        

        (B)  evaluate the fundamental concepts of a graphic

             design including composition and lighting;

        

        (C)  analyze the designs to decide the point of

             interest and the attributes that determine

             prominence and support of the subject; and

        

        (D)  distinguish among the categories of typefaces

             while recognizing and resolving conflicts that

             occur through combined usage.

        

    (7) Solving problems. The student uses appropriate

        computer-based productivity tools to create and

        modify solutions to problems. The student is

        expected to:

    

        (A)  combine graphics, images, and sound for

             foundation or enrichment curricular projects;

        

        (B)  integrate the productivity tools including,

             but not limited to, word processor, database,

             spreadsheet, telecommunications, draw, paint,

             and utility programs into the digital

             graphics;

        

        (C)  use perspective including backgrounds, light,

             shades/shadows, and scale to capture a focal

             point and create depth;

        

        (D)  use the basic principles of proportion,

             balance, variety, emphasis, harmony, symmetry,

             and unity in type, color, size, line

             thickness, shape, and space;

        

        (E)  use repetition of color, shape, texture,

             spatial relationships, line thickness, and

             size to develop organization and strengthen

             the unity of a product;

        

        (F)  create three-dimensional effects using

             foreground, middle distance, and background

             images;

        

        (G)  apply a variety of color schemes to digital

             designs including monochromatic, analogous,

             complementary, primary/secondary triads,

             cool/warm colors, and split complements;

        

        (H)  use the basic concepts of color and design

             theory to work in a bitmapped mode, creating

             backgrounds, characters, and other case

             members as needed for the animation;

        

        (I)  use the appropriate scripting language to

             create an animation or movie;

        

        (J)  read, use, and develop technical

             documentation;

        

        (K)  edit files using appropriate digital editing

             tools and established design principles

             including consistency, repetition, alignment,

             proximity, ratio of text to white space, image

             file size, color use, font size, type, and

             style; and

        

        (L)  use a variety of techniques to edit,

             manipulate, and change sound.

        

    (8) Solving problems. The student uses research skills

        and electronic communication, with appropriate

        supervision, to create new knowledge. The student

        is expected to:

    

        (A)  demonstrate the use of technology to

             participate in self-directed, meaningful

             activities in the larger community and

             society;

        

        (B)  demonstrate proficiency in, appropriate use

             of, and navigation of LANs, WANs, the

             Internet, and intranet for research and for

             sharing of resources; and

        

        (C)  participate with electronic communities as a

             learner, initiator, contributor, and

             teacher/mentor.

        

    (9) Solving problems. The student uses technology

        applications to facilitate evaluation of work, both

        process and product. The student is expected to:

    

        (A)  create technology specifications for tasks and

             rubrics for the evaluation of products and

             product quality against established criteria;

        

        (B)  design and implement procedures to track

             trends, set timelines, and review/evaluate

             progress for continual improvement in process

             and product;

        

        (C)  evaluate data by using criteria appropriate

             for the purpose;

        

        (D)  resolve information conflicts and validate

             information through accessing, researching,

             and comparing data; and

        

        (E)  seek and respond to advice from peers in

             delineating technological tasks.

        

    (10)Communication. The student formats digital

        information for appropriate and effective

        communication. The student is expected to:

    

        (A)  identify pictorial qualities in a design such

             as shape and form, space and depth, or pattern

             and texture to create visual unity and desired

             effects in designs;

        

        (B)  use a variety of lighting techniques including

             shadows and shading to create an effect;

        

        (C)  define the design attributes and requirements

             of products created for a variety of purposes

             including posters, billboards, business cards,

             stationery, book jackets, folders, booklets,

             pamphlets, brochures, and magazines; and

        

        (D)  use proximity and alignment to create a visual

             connection with other elements.

        

    (11)Communication. The student delivers the product

        electronically in a variety of media, with

        appropriate supervision. The student is expected

        to:

    

        (A)  publish information in a variety of ways

             including, but not limited to, printed copy or

             monitor display; and

        

        (B)  publish information in saved files, Internet

             documents, CD-ROM discs, or video.

        

    (12)Communication. The student uses technology

        applications to facilitate evaluation of

        communication, both process and product. The

        student is expected to:

    

        (A)  determine and employ technology specifications

             to evaluate projects for design, content

             delivery, purpose, and audience; and

        

        (B)  seek and respond to advice from peers in

             evaluating the product.


§126.26. Multimedia (One Credit).

(a)  General requirements. The prerequisite for this course

     is proficiency in Computer Literacy, Grades 6-8. This

     course is recommended for students in Grades 9-12.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of technology

          to access, analyze, and evaluate the acquired

          information. By using technology as a tool that

          supports the work of individuals and groups in

          solving problems, students will select the

          technology appropriate for the task, synthesize

          knowledge, create a solution, and evaluate the

          results. Students communicate information in

          different formats and to diverse audiences. A

          variety of technologies will be used. Students

          will analyze and evaluate the results.

     

(c)  Knowledge and skills.



    (1) Foundations. The student demonstrates knowledge and

        appropriate use of hardware components, software

        programs, and their connections. The student is

        expected to:

    

        (A)  demonstrate knowledge and appropriate use of

             operating systems, software applications, and

             communication and networking components;

        

        (B)  analyze demands for accomplishing multimedia

             tasks to appropriately use input, processing,

             output, and primary/secondary storage devices;

        

        (C)  make decisions regarding the selection,

             acquisition, and use of software in a

             multimedia classroom/lab taking under

             consideration its quality, appropriateness,

             effectiveness, and efficiency;

        

        (D)  delineate and make necessary adjustments

             regarding compatibility issues including, but

             not limited to, digital file formats and cross

             platform connectivity;

        

        (E)  use necessary vocabulary related to

             multimedia;

        

        (F)  install and configure appropriate software;

        

        (G)  distinguish between and correctly use process

             color (RGB and CYMK), spot color, and

             black/white;

        

        (H)  identify color mixing theories and apply these

             theories to the creation of new colors in the

             digital format;

        

        (I)  identify and distinguish among the basic sound

             editing principles including the addition of

             effects and manipulation of the wave form;

        

        (J)  identify and use compression schemes for

             photo, animation, video, and graphics; and

        

        (K)  distinguish between and determine the

             appropriate application of bitmapped and

             vector graphics into a multimedia project.

        

    (2) Foundations. The student uses data input skills

        appropriate to the task. The student is expected

        to:

    

        (A)  demonstrate proficiency in the use of a

             variety of electronic input devices including

             the mouse, keyboard, scanner, voice/sound

             recorder, disk/disc, video, and digital camera

             by creating files to be used in multimedia

             products;

        

        (B)  use digital keyboarding standards for data

             input such as one space after punctuation, the

             use of em/en dashes, and smart quotation

             marks;

        

        (C)  use strategies when digitally capturing files

             that conserve memory and retain the image

             integrity; and

        

        (D)  differentiate among audio input.

        

    (3) Foundations. The student complies with the laws and

        examines the issues regarding the use of technology

        in society. The student is expected to:

    

        (A)  discuss copyright laws/issues and model

             ethical acquisition and use of digital

             information, citing sources using established

             methods;

        

        (B)  demonstrate proper etiquette and knowledge of

             acceptable use policies when using networks,

             especially resources on the Internet and

             intranet;

        

        (C)  model respect of intellectual property when

             manipulating, morphing, or editing graphics,

             video, text, and sound; and

        

        (D)  provide examples of the role of multimedia in

             society.

        

    (4) Information acquisition. The student uses a variety

        of strategies to acquire information from

        electronic resources, with appropriate supervision.

        The student is expected to:

    

        (A)  use strategies to access research information

             from different resources, including local area

             networks (LANs), wide area networks (WANs),

             the Internet, and intranet; and

        

        (B)  apply appropriate electronic search strategies

             in the acquisition of information including

             keyword and Boolean search strategies.

        

    (5) Information acquisition. The student acquires

        electronic information in a variety of formats,

        with appropriate supervision. The student is

        expected to:

    

        (A)  acquire information in electronic formats

             including text, audio, video, and graphics,

             citing the source; and

        

        (B)  identify, create, and use available file

             formats including text, image, video (analog

             and digital), and audio files.

        

    (6) Information acquisition. The student evaluates the

        acquired electronic information. The student is

        expected to:

    

        (A)  identify and employ a method to evaluate the

             design, functionality, and accuracy of the

             accessed information; and

        

        (B)  use fundamental concepts of graphic design

             including visual composition and lighting when

             analyzing multimedia.

        

    (7) Solving problems. The student uses appropriate

        computer-based productivity tools to create and

        modify solutions to problems. The student is

        expected to:

    

        (A)  use foundation and enrichment curricula in the

             creation of multimedia products;

        

        (B)  select and integrate computer-based

             productivity tools, including, but not limited

             to, word processor, database, spreadsheet,

             telecommunications, draw, paint, and utility

             programs to develop and modify solutions to

             problems and to create new knowledge for

             multimedia products;

        

        (C)  use technology tools to create a knowledge

             base with a broad perspective;

        

        (D)  apply color principles to communicate the mood

             of the product for the specific audience;

        

        (E)  integrate path and cell animation modules

             appropriately into multimedia products;

        

        (F)  use the appropriate scripting language to

             create a multimedia sequence;

        

        (G)  edit files using established design principles

             including consistency, repetition, alignment,

             proximity, ratio of text to white space, image

             file size, color use, font size, type, and

             style; and

        

        (H)  read and use technical documentation.

        

    (8) Solving problems. The student uses research skills

        and electronic communication, with appropriate

        supervision, to create new knowledge. The student

        is expected to:

    

        (A)  participate with electronic communities as a

             learner, initiator, contributor, and

             teacher/mentor and use technology to

             participate in self-directed and practical

             activities in the larger community and

             society;

        

        (B)  demonstrate proficiency in, appropriate use

             of, and navigation of LANs, WANs, the

             Internet, and intranet for research and for

             sharing of resources;

        

        (C)  integrate and use efficiently and effectively

             a variety of multimedia programs and tools

             including linear/non-linear authoring tools,

             image/video editing tools, compression

             programs, draw/paint/text creation tools;

        

        (D)  extend the learning environment beyond the

             school walls through the creation and linking

             of multimedia products via electronic

             networks;

        

        (E)  develop technical documentation related to

             multimedia;

        

        (F)  participate in different roles and jobs of a

             multimedia production crew including project

             manager, lead programmer, writer, art

             director, sound engineer, researcher,

             animator, and presenter;

        

        (G)  distinguish among and appropriately integrate

             3-D modeling, animation, and rendering

             software into multimedia products;

        

        (H)  import video into the digital format for

             integration into multimedia products; and

        

        (I)  capture, record, and integrate sampled and

             Musical Instrument Digital Interface (MIDI)

             sound in different sound rates, resolutions,

             and channels.

        

    (9) Solving problems. The student uses technology

        applications to facilitate evaluation of work, both

        process and product. The student is expected to:

    

        (A)  design and implement procedures to track

             trends, set timelines, and review/evaluate

             progress for continual improvement in process

             and product;

        

        (B)  seek and respond to advice from peers and

             professionals in delineating technological

             tasks;

        

        (C)  create technology specifications for tasks and

             rubrics to evaluate products and product

             quality against established criteria; and

        

        (D)  resolve information conflicts and validate

             information by accessing, researching, and

             comparing data and demonstrate that products

             and product quality can be evaluated against

             established criteria.

        

    (10)Communication. The student formats digital

        information for appropriate and effective

        communication. The student is expected to:

    

        (A)  identify quality in multimedia design such as

             consistency, alignment, repetition, and

             proximity;

        

        (B)  use content selection and presentation for the

             defined audience and communication purpose;

             and

        

        (C)  format the multimedia project according to

             defined output specifications including target

             audience and viewing environment.

        

    (11)Communication. The student delivers the product

        electronically in a variety of media, with

        appropriate supervision. The student is expected

        to:

    

        (A)  publish information in a variety of ways

             including, but not limited to, printed copy or

             monitor display; and

        

        (B)  publish information in saved files, Internet

             documents, CD-ROM discs, or video.

        

    (12)Communication. The student uses technology

        applications to facilitate evaluation of

        communication, both process and product. The

        student is expected to:

    

        (A)  determine and employ technology specifications

             to evaluate projects for design, content

             delivery, purpose, and audience; and

        

        (B)  seek and respond to input from peers and

             professionals in evaluating the product.


§126.27. Video Technology (One Credit).

(a)  General requirements. The prerequisite for this course

     is proficiency in Computer Literacy, Grades 6-8. This

     course is recommended for students in Grades 9-12.



(b)  Introduction.



     (1)  The technology applications curriculum has four

          strands: foundations, information acquisition,

          work in solving problems, and communication.

     

     (2)  Through the study of technology applications

          foundations, including technology-related terms,

          concepts, and data input strategies, students

          learn to make informed decisions about

          technologies and their applications. The efficient

          acquisition of information includes the

          identification of task requirements; the plan for

          using search strategies; and the use of